Register
Log in
Shopping basket
(3293)
Wishlist
(0)
British Pound
Euro
Złoty Polski
US Dollar
Bestsellers
Oferta specjalna!
Delivery
Payment
Returns
Terms & Conditions
Contact us
Categories
Toys
Puzzle
Board games
Szybka wysyłka
Promocje!
Albums
Paper items
Audiobooks in Polish
Fables
Biographies
Polish books for children and teens
Encyclopedias and dictionaries
Esoteric
Speculative fiction
Movies
History
Horrors and suspense
John Paul II
Calendars
Comic books
Crime and mystery
Kitchen and diets
Books in English
Legends and fables
Literatura erotyczna
Non-fiction books
Music
Science and scientists
Natural sciences
Science and popular science
Textbooks / schoolbooks
How to books
Religion and faith
Romance
Science fiction
Thrillers
Dictionaries
Sport
Art and photography
Technology
History of industry
IT and computers
Architektura komputerów. Akcesoria
Oprogramowanie
Aplikacje
Bazy danych
Bezpieczeństwo danych i systemów
Grafika komputerowa. Multimedia
Programowanie. Języki programowania
Algorytmy. Algorytmika
Systemy operacyjne
Sieci komputerowe
Design
Industry and crafts
Agriculture and forestry
Technology
Military and wars
Health and beauty
Newsletter
Sign up for our newsletter:
Wyrażam zgodę na otrzymywanie oferty handlowej.
Więcej
This field is required
I hereby agree with the
terms of service
This field is required
Wait...
Home
/
Technology
/
IT and computers
/
Oprogramowanie
/
Programowanie. Języki programowania
/
Game Engine Architecture
Game Engine Architecture
Jason Gregory
Out of stock
Ostatnio widziany
24/11/2024
Notify me when available
£106.28
Dostawa do UK zawsze tylko £1.90! (
Sprawdź!
)
Qty:
lub
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
New to the Third Edition
This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of:
computer and CPU hardware and memory caches,
compiler optimizations,
C++ language standardization,
the IEEE-754 floating-point representation,
2D user interfaces,
plus an entirely new chapter on hardware parallelism and concurrent programming.
This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process.
Key Features
Covers both the theory and practice of game engine software development
Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API.
Includes all mathematical background needed.
Comprehensive text for beginners and also has content for senior engineers.
Książka Game Engine Architecture - wysyłka UK tylko £1.90.
Irlandia i inne kraje - sprawdź informacja na stronie "dostawa".
Polecamy!
-57%
£6.97
£16.39
Creativity, Inc. [Miękka]
Ed Catmull
-67%
£6.21
£18.75
Mikroserwisy w akcji [Miękka]
Morgan Bruce
,
Paulo A. Pereira
-57%
£9.24
£21.40
SQL Zaawansowane techniki programowania [Twarda]
Joe Celko
-56%
£4.85
£11.07
Ogilvy o reklamie w epoce cyfrowej [Twarda]
Miles Young
-56%
£6.43
£14.63
Kodowanie z Minecraftem. Buduj wyżej, szybciej zbieraj plony... [Miękka]
Al Sweigart
-51%
£6.87
£13.96
Microsoft Visual C# 2013 Krok po kroku [Miękka]
John Sharp
Similar books
£14.67
Nauka programowania z Minecraftem Buduj niesamowite światy z... [Miękka]
Craig Richardson
£16.76
Twórz własne gry komputerowe w Pythonie [Miękka]
Al Sweigart
£16.83
Tajniki projektowania gier w Unreal Engine 4 [Miękka]
Matt Edmonds
£13.45
View
PHP programowanie gier [Miękka]
Matt Rutledge
More
Dane bibliograficzne / Bibliographic info
Rodzaj (nośnik)
/ Type of product
książka / book
Dział
/ Department
Książki i czasopisma / Books and periodicals
Autor
/ Author
Jason Gregory
Tytuł
/ Title
Game Engine Architecture
Język
/ Language
angielski
Wydawca
/ Publisher
CRC Press
Rok wydania
/ Published in year
2019
Rodzaj oprawy
/ Binding type
Twarda
Wymiary
/ Size
19.0x24.0
Liczba stron
/ Number of pages
1200
Ciężar
/ Weight
2.705 kg
ISBN
9781138035454 (9781138035454)
EAN/UPC
9781138035454
Stan produktu
/ Condition
nowy / new - sprzedajemy wyłącznie nowe nieużywane produkty
Categories
Technology
>
IT and computers
>
Oprogramowanie
>
Programowanie. Języki programowania
Books in English
Textbooks / schoolbooks
Technology
>
IT and computers
>
Oprogramowanie
>
Aplikacje
>
Gry komputerowe
Jason Gregory
£106.28
View
Game Engine Architecture [Twarda]
Jason Gregory
£2.99
View
The Science and Practice of Humility: The Path to Ultimate F...
Jason Gregory
Product tags
Jason Gregory
(2)
Zapraszamy do zakupu tego produktu.