×
Otrzymuj powiadomienia o nowych książkach z tej kategorii!
Prosimy o pozostawienie adresu email.
*Email:
Nieprawidłowy format adersu email
Wyrażam zgodę na otrzymywanie oferty handlowej.
Więcej
Zaznaczenie tego pola jest wymagane
Oświadczam, że zapoznałem się i zaakceptowałem treść
Regulamiu
.
Zaznaczenie tego pola jest wymagane
Register
Log in
Shopping basket
(3303)
Wishlist
(38)
British Pound
Euro
Złoty Polski
US Dollar
Bestsellers
Oferta specjalna!
Delivery
Payment
Returns
Terms & Conditions
Contact us
Categories
Aktualne promocje
Toys
Puzzle
Board games
Szybka wysyłka
Promocje!
Albums
Paper items
Audiobooks in Polish
Fables
Biographies
Polish books for children and teens
Encyclopedias and dictionaries
Esoteric
Speculative fiction
Movies
History
Horrors and suspense
John Paul II
Calendars
Comic books
Crime and mystery
Kitchen and diets
Books in English
Legends and fables
Literatura erotyczna
Non-fiction books
Music
Science and scientists
Natural sciences
Science and popular science
Textbooks / schoolbooks
How to books
Religion and faith
Romance
Science fiction
Thrillers
Dictionaries
Sport
Art and photography
Technology
History of industry
IT and computers
Architektura komputerów. Akcesoria
Oprogramowanie
Aplikacje
Bazy danych
Bezpieczeństwo danych i systemów
Grafika komputerowa. Multimedia
Programowanie. Języki programowania
Systemy operacyjne
Sieci komputerowe
Design
Industry and crafts
Agriculture and forestry
Technology
Military and wars
Health and beauty
Newsletter
Sign up for our newsletter:
Wyrażam zgodę na otrzymywanie oferty handlowej.
Więcej
This field is required
I hereby agree with the
terms of service
This field is required
Wait...
Home
/
Technology
/
IT and computers
/
Oprogramowanie
/
Grafika komputerowa. Multimedia
/
Game Physics Engine Development How to Build a Robust Commercial-Grade Physics Engine for your Game
Game Physics Engine Development How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian Millington
In stock
Dostępne mniej niż 10 sztuk.
Dispatch in 3-4 business days.
333,06 zł
Dostawa do UK zawsze tylko £1.90! (
Sprawdź!
)
Qty:
lub
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties of objects that artists create, and combine them with realistic motion.
The physics ENGINE is a computer program that you work into your game that simulates Newtonian physics and predict effects under different conditions. In video games, the physics engine uses real-time physics to improve realism.
This is the only book in its category to take readersthrough, the process of building a complete game-ready physics engine from scratch.The Cyclone game engine featured in the book was written specifically for this book and has been utilized in iPhone application development and Adobe Flash projects. There is a good deal of master-class level information available, but almost nothing in any format that teaches the basics in a practical way. The second edition includes NEW and/or;revised material on collision detection, 2D physics, casual game physics for Flash games, more references, a glossary, and end-of-chapter exercises. The companion website will include the full source code of the Cyclone physics engine, along with example applications that show the physics system in operation.
Książka Game Physics Engine Development - wysyłka UK tylko £1.90.
Irlandia i inne kraje - sprawdź informacja na stronie "dostawa".
Polecamy!
85,75 zł
Thinking, Fast and Slow [Miękka]
Daniel Kahneman
-64%
37,23 zł
103,07 zł
Why Has Nobody Told Me This Before? [Miękka]
Julie Smith
75,09 zł
The Body Keeps the Score [Miękka]
Bessel Van Der Kolk
-38%
39,18 zł
62,93 zł
The Book You Wish Your Parents had Read (and Your Children W... [Miękka]
Philippa Perry
-47%
56,56 zł
105,95 zł
Atomic Habits [Miękka]
James Clear
-55%
23,07 zł
51,20 zł
How to Win Friends and Influence People [Miękka]
Dale Carnegie
-44%
40,66 zł
73,02 zł
The Personal MBA [Miękka]
Josh Kaufman
-51%
31,76 zł
64,59 zł
12 Rules for Life An Antidote to Chaos [Miękka]
Jordan B. Peterson
Similar books
108,15 zł
Graphic Design For Everyone [Twarda]
Cath Caldwell
175,91 zł
Subtitling Concepts and Practices [Miękka]
Cintas Jorge Díaz
,
Aline Remael
221,55 zł
Reading Images The Grammar of Visual Design [Miękka]
Gunther Kress
,
Leeuwen Theo van
174,68 zł
View
The Map Design Toolbox Time-Saving Templates for Graphic Des... [Zintegrowana]
Alexander Tibelius
More
Dane bibliograficzne / Bibliographic info
Rodzaj (nośnik)
/ Type of product
książka / book
Dział
/ Department
Książki i czasopisma / Books and periodicals
Autor
/ Author
Ian Millington
Tytuł
/ Title
Game Physics Engine Development
Podtytuł
/ Subtitle
How to Build a Robust Commercial-Grade Physics Engine for your Game
Język
/ Language
angielski
Wydawca
/ Publisher
CRC Press
Rok wydania
/ Published in year
2010
Rodzaj oprawy
/ Binding type
Miękka
Wymiary
/ Size
18.0x23.0
Liczba stron
/ Number of pages
522
Ciężar
/ Weight
1.075 kg
ISBN
9780123819765 (9780123819765)
EAN/UPC
9780123819765
Stan produktu
/ Condition
nowy / new - sprzedajemy wyłącznie nowe nieużywane produkty
Osoba Odpowiedzialna
/ Responsible Person
Osoba Odpowiedzialna / Responsible Person
Categories
Technology
>
IT and computers
>
Oprogramowanie
>
Grafika komputerowa. Multimedia
Books in English
How to books
Ian Millington
333,06 zł
Game Physics Engine Development How to Build a Robust Commer... [Miękka]
Ian Millington
127,65 zł
View
AI for Games [Miękka]
Ian Millington
661,22 zł
View
AI for Games [Twarda]
Ian Millington
Product tags
Ian Millington
(3)
Zapraszamy do zakupu tego produktu.